![]() Fudge is a software engine for
manipulating TrueType and OpenType fonts in an actionscript
environment. It is built around an expandable structure allowing custom
effects and alternative inputs to create new fonts with programming.
Currently in beta stages, the fudge engine is designed as a backbone for various interactive exhibits and electronic arts productions. Using almost any input, fudge allows users to interact with a typeface in unusual ways to produce a working font. Fudge is also a standalone application for Windows 98SE, ME, NT, 2000, XP. 22 September 2004
An new exhibition piece using Fudge is on display at the London College of Communication. This is part of the interact1 exhibition until October 8th. Photographs to be added soon. Find out more at www.interact1.co.uk 2 July 2004 New bits added to the website. Also, I'm planning a larger scale development for experimenting with type. I'll explain some of the plans later on. 23 May 2004 A new interactive project has been added to the 'Gallery' section. This was built using two new 'rotary' effects I have been working on. This project responds to microphone input. 18 May 2004 Website launched. Many thanks to the people who have helped me start the ball rolling. Also thanks to all the helpful beta testers. For further information, ideas, or installation opportunities, please contact: Nic Mulvaney Email: nic@gizma.com Tel: (+44) 07811482565 Copyright © 2004 Nic Mulvaney. All Rights Reserved |